@startuml
sprite $sim_card [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000000000000008FFFFFFFFFFFFFFFFE91000000000
0000000000000000008FFFFFFFFFFFFFFFFFFFE100000000
000000000000000008FFFFFFFFFFFFFFFFFFFFF900000000
00000000000000008FFFFFFFFFFFFFFFFFFFFFFE00000000
0000000000000008FFFFFFFFFFFFFFFFFFFFFFFE00000000
000000000000008FFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000000008FFFFFFFFFFFFFFFFFFFFFFFFFF00000000
0000000000008FFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
000000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
0000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFF0000FFFF0000FFFF0000FFFFFF00000000
00000000FFFFFF0000FFFF0000FFFF0000FFFFFF00000000
00000000FFFFFF0000FFFF0000FFFF0000FFFFFF00000000
00000000FFFFFF0000FFFF0000FFFF0000FFFFFF00000000
00000000FFFFFF0000FFFFFFFFFFFF0000FFFFFF00000000
00000000FFFFFF0000FFFFFFFFFFFF0000FFFFFF00000000
00000000FFFFFF0000FFFFFFFFFFFF0000FFFFFF00000000
00000000FFFFFF0000FFFFFFFFFFFF0000FFFFFF00000000
00000000FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFF0000FFFFFFFFFFFFFF00000000
00000000FFFFFF0000FFFF0000FFFF0000FFFFFF00000000
00000000FFFFFF0000FFFF0000FFFF0000FFFFFF00000000
00000000FFFFFF0000FFFF0000FFFF0000FFFFFF00000000
00000000FFFFFF0000FFFF0000FFFF0000FFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000000
000000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100000000
0000000001AEFFFFFFFFFFFFFFFFFFFFFFFFEA1000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_SIM_CARD(_alias) ENTITY(rectangle,black,sim_card,_alias,MATERIAL SIM_CARD)
!define MATERIAL_SIM_CARD(_alias, _label) ENTITY(rectangle,black,sim_card,_label, _alias,MATERIAL SIM_CARD)
!define MATERIAL_SIM_CARD(_alias, _label, _shape) ENTITY(_shape,black,sim_card,_label, _alias,MATERIAL SIM_CARD)
!define MATERIAL_SIM_CARD(_alias, _label, _shape, _color) ENTITY(_shape,_color,sim_card,_label, _alias,MATERIAL SIM_CARD)
skinparam folderBackgroundColor<<MATERIAL SIM_CARD>> White
@enduml